iCrowds - The Ultimate Crowd Simulation Tool for Blender
iCrowds Background

What is iCrowds?

The ultimate crowd simulation system for Blender. Whether you're building an architectural visualization, a film scene, or a full-scale urban environment with iCity.

Feature Showcase

Key Features

Designed to integrate into your pipeline.

Orientation

Orientation

Control agent rotation and facing direction with precise directional control.

Walkers System

Walkers System

Path-based crowd flows with lane control, direction settings, and natural variations.

Vertex System

Vertex System

Absolute precision placement using mesh vertices for structured architectural formations.

Ground System

Ground System

Natural, organic scattering on terrains with advanced density control and masking.

Simulate. Animate. Render.

Create realistic crowd simulations with precise placement, natural movement, and behavioral control

See it in Action

Precise Placement

Control placement down to individual agents.

Natural Motion

Realistic physics-based crowd behavior.

Smart Behaviors

AI-driven interaction and avoidance.

Cinematic Render

Optimized for Eevee and Cycles.

Customize Every Agent

Create endless variety by customizing agent appearance, behavior, and properties. Mix and match characters, materials, and animations to build diverse, lifelike crowds.

Multiple Character Models

Choose from diverse character presets or create your own.

Material & Color Variations

Apply different textures, colors, and clothing to agents.

Behavior Control

Adjust walking speed, idle animations, and interaction patterns.

Who Uses iCrowds

Built for Every Industry

From epic crowd scenes to architectural visualization, iCrowds brings realistic pedestrian simulation to every creative industry.

Film & Animation

Create cinematic crowd scenes with natural movement and behavioral intelligence.

Architectural Viz

Populate spaces with realistic crowds that bring architectural projects to life.

Urban Planning

Simulate pedestrian flow and density for city design analysis.

Events & Venues

Fill stadiums, concerts, and events with dynamic crowd populations.

Built for Creators

Why Artists Chooses iCrowds

Bring your crowds to life with unmatched power and simplicity.

Complete Crowd Solution

iCrowds handles everything: scattering agents on terrain, filling stadiums, queuing pedestrians, and simulating complex flows—all in one integrated tool.

Hybrid Control: Static & Dynamic

Get the best of both worlds. Use Distribution Systems for precise architectural placement, or switch to the Fluid Engine for physics-driven, AI-based movement and avoidance.

Built for Scale

From single scenes to massive 50,000-seat stadiums, iCrowds is optimized for performance with heavy instancing and LOD workflows.

Works With Your Ecosystem

Part of the Parametra suite. Seamlessly integrate with iCity for complete urban simulations and crowd-aware city generation.

Parametra Ecosystem

iCrowds is part of a larger suite of tools designed to bring life to your 3D environments. Connect seamlessly with iCity and iCars for complete urban simulation.

iCity

iCity

Procedural city generation and intelligent urban environments.

iCars

iCars

Intelligent vehicle simulation and traffic animation systems.

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