Manual

Everything iCity does, in the order you meet it

Eight parts. The first hour, then the tools, then the cloud, then getting the city back out into Blender. Pages marked with a square are the ones worth reading before you start — they are the difference between finishing alone and writing to us.

45 of 45 pages written17 marked read-firstApplies to iCity 2 on Windows
Part 01

Start here

The first hour. Nothing here assumes any earlier page.

  1. What iCity is — and is not
  2. Requirements & installing
  3. Signing in
  4. How iCity fits with Blender
  5. Your first city
Part 02

Projects

The container everything else lives in — and the richest source of “where did my work go”.

  1. What a project is
  2. Create, open, close
  3. Saving, syncing, versioning
  4. Opening from Parametra
  5. Sharing & access keys
  6. Organizations
Part 03

Draft: building the city

The biggest section, and the one with the most keyboard in it.

  1. The engine
  2. Modes & the tool rail
  3. Roads & junctions
  4. Regions
  5. Lots
  6. Massing
  7. Selecting & editing
  8. Generation parameters
  9. Importing from OpenStreetMap
Part 04

Design: dressing it

Where the product's distinctiveness lives, and where you spend credits.

  1. Themes
  2. What a theme contains
  3. Materials
  4. Props & placements
  5. Surface details
  6. Road lanes & markings
  7. Re-dressing after a change
Part 05

The cloud

Everything that costs money or takes minutes. Read this before you spend, not after.

  1. What runs in the cloud
  2. Generating a theme
  3. Single materials & props
  4. Scene props from a screenshot
  5. Jobs, progress & errors
  6. Credits & plans
Part 06

Assets

The library is a real feature, and it grows with every job you run.

  1. Where your assets live
  2. Browsing, starring, groups
  3. Using your own assets
  4. Filling the gaps
Part 07

Getting work out

The first thing a professional asks, and the last thing anyone writes down.

  1. What is in your .blend after a dress
  2. Rendering & exporting
  3. What survives a re-dress
Part 08

Reference

Looked up, not read.

  1. Keyboard & mouse
  2. Glossary
  3. Preferences
  4. Troubleshooting
  5. What's new

Something here wrong, or missing?

Tell us which page and what you expected instead. Documentation bugs get fixed faster than product ones and we would rather hear about them.

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